#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
#import "GameComponent.h"

@interface LabelGameComponent : GameComponent

@property NSString* text;
@property CGRect frame;
@property NSInteger fontSize;
@property NSString* colour;



-(instancetype)initWithText:(NSString*)text andFrame:(CGRect)frame  andFontSize:(NSInteger)font andColour:(NSString*)colour;

@end
